Haven’t hopped aboard the Halo 3 hype train yet and still want to know what’s new in Halo 4’s Matchmaking this week? Well then, I’ve got something just for you. This week marks the return of Oddball as a rotational standalone playlist, as well as a small but important change to the Team Slayer playlist and let us not forget the introduction of “v5” settings into Team Throwdown. Continue reading
Tag Archives: Team Slayer
Halo 4 Matchmaking Update: September 30th, 2013
This week’s matchmaking update is having a heavy focus on Team Snipers, including new maps, gametypes and more.
After a long long hiatus, King of the Hill will be re-added as a rotational playlist and of course, Episode 3 of Spartan Ops with certain skulls enabled will be introduced into the hoppers. Continue reading
Halo 4 Matchmaking Update: September 16th, 2013
This week, following the merging of Rumble Pit & Regicide and Infinity Slayer & Legendary Slayer, the matchmaking playlists will be further consolidated for optimal search times. Continue reading
Halo 4 Matchmaking Update: September 3rd, 2013
This week’s matchmaking update will introduce the long awaited Ricochet playlist. Also, we’ll see some updates to Infinity Slayer as apart of the on-going consolidation and much more! Continue reading
Halo 4 Matchmaking Update: July 1st, 2013
This weeks matchmaking update is a pretty chunky one, starting off we finally see the introduction of a proper Big Team Objective playlist dubbed as Big Team Skirmish. Alongside this a new gametype and new maps will be added to the Flood hopper and much more! Continue reading
Halo 4 Matchmaking Update: June 3rd, 2013
This weeks Matchmaking update finally introduces the multiplayer tuning into Halo 4 such as the four shot kill Battle Rifle and 110% movement across most playlists and of course, a new episode of Spartan Ops added to matchmaking. Continue reading
Halo 4 Matchmaking Update: May 20th, 2013
This weeks Matchmaking update introduces a Community Forge Island playlist featuring various maps created by community members on the free map known as Forge Island, as well new gametypes being added to Infinity Slayer & Big Team Infinity Slayer. Oh, and don’t forget your usual Spartan Ops encore details. Continue reading
Halo: Reach Matchmaking Update – May 1st, 2012
Firefight Arcade gets the boot – Speedflag changes made – we say goodbye to Zero Bloom Slayer and welcome it to Super Slayer!
Halo: Reach Matchmaking Update – March 6th, 2012
BTB Heavies makes a return to Halo, and we kiss goodbye to damage bleedthrough in TU gametypes.
Halo: Reach Matchmaking Update – February 7th, 2012
Squad DLC gets some variety, while Grifball gets some more community maps. Welcome Rumble Pit to the TU family and kiss goodbye to the Banshee on Breakneck!